8/25/2023 0 Comments System shock 2 patch 2.43Per discussion with bapt on helping pkg handle the changing of theseĭeps and avoiding impossible upgrade senarios.Īdd compiler:c++11-lang to USES to fix build on GCC-based systems: Graphics/mesa-libs: Bump reverse deps for libglvnd Incoporate a patch from upstream which eliminates the wrong use of stdargĪudio/fluidsynth: Update to upstream version 2.2.4Īudio/fluidsynth: Update to upstream version 2.2.3 * Akinori MUSHA aka knu (Only the first 15 lines of the commit message are shown above ) Games/shockolate: fix build with SDL2 2.24.0Ī big Thank You to the original contributors of these ports: (Only the first 15 lines of the commit message are shown above ) There have been several proposals to make a project URL available asĪ macro in the ports' Makefiles, over time. Port specific URL to further information. The port INDEX, but for many ports only the last line did contain the Present in a pkg-descr file, only the first one was tarnsfered into URLs should point at a project website or other relevant resources.Īccess to these URLs required processing of the pkg-descr files, and Ports' pkg-descr files, one per line and prefixed with "WWW:". It has been common practice to have one or more URLs at the end of the This commit removes the WWW: lines of moved-over URLs from these Remove WWW entries moved into port MakefilesĬommit b7f05445c00f has added WWW entries to port Makefiles based on Number of commits found: 13 Commit History - (may be incomplete: for full details, see links to repositories near top of page)Īudio/opus: bump consumers after update to 1.4 WWW: Master Sites: Expand this list (1 items) Collapse this list. Manually install audio/fluid-soundfont port. If you want to play MIDI soundtracks with fluidsynth, you need to There are no ports dependent upon this portĬonfiguration Options: No options to configure Options name: games_shockolate USES: cmake compiler:c++11-lang gl pkgconfig sdl pkg-message: For install: To run the game, copy the game's datafiles (data and soundĭirectories) into %%PREFIX%%/shared/shockolate/res, then run Packages (timestamps in pop-ups are UTC):ĭependencies NOTE: FreshPorts displays only information on required and default dependencies. PKGNAME: shockolate Flavors: there is no flavor information for this port. NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above. To install the port: cd /usr/ports/games/shockolate/ & make install clean To add the package, run one of these commands: ![]() /usr/local/share/licenses/shockolate-0.8.2.43_6/LICENSE./usr/local/share/licenses/shockolate-0.8.2.43_6/catalog.mk.¦ ¦ ¦ ¦ pkg-plist: as obtained via: make generate-plist Expand this list (12 items) Collapse this list. You will need original System Shock data files to run the game. Maintainer: Port Added: 14:24:04 Last Update: 15:17:15 Commit Hash: feb1fa3 License: GPLv3 Description: Shockolate is an opensource remake of System Shock, a 1994 FPS game in Shockolate Open source and cross-platform remake of a cult game System ShockĠ.8.2.43_6 games =0 0.8.2.43_5 Version of this port present on the latest quarterly branch. Want a good read? Try FreeBSD Mastery: Jails (IT Mastery Book 15) All times are UTC FreshPorts - games/shockolate: Open source and cross-platform remake of a cult game System ShockĪs an Amazon Associate I earn from qualifying purchases.
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